Hard Chill Games is an indie video game developer creating its own unique IP, with a focus on adrenalizing experiences, imaginative visions, innovative game mechanics, and thought-provoking narrative.
Trance Blast Master: Deep Loop LP is the first title, currently under development, with a target release of 2017.
History & Bio
Hard Chill Games was founded in November 2014 by Shaun Mahoney, a lifelong gamer and programmer who spent 8 years developing AAA console and handheld games published by EA and 505. He worked on many notable games, such as Need for Speed, SSX, Madden and NCAA Football, NBA Live, FIFA Soccer/Football, Grand Slam Tennis, and a few interesting projects that never saw the light of day.
Shaun splits his time between building Trance Blast Master : Deep Loop LP and enjoying life on the south shore of Nova Scotia with his wife, three kids, and tiny dog named Frankie Wilde.
CORE DESIGN PHILOSOPHY
Some guiding principles that influence the design of Hard Chill Games.
ADRENALIZING GAMING EXPERIENCES IN BITE-SIZE CONSUMABLE CHUNKS
Games that have a sense of energy, stimulating your senses, challenging your mind. Several hours in length, you can finish in one or two evenings or an afternoon, get a sense of completion and move on. Whether you play games with 60+ hours of content or struggle to find time to squeeze in anything beyond a casual game here and there, know you can turn to Hard Chill Games for an exhilarating gaming experience without a huge commitment of time and money.
Video games allow us to bring fantasies to life, seeing beyond the boundaries of reality, expanding the perception of the mind's eye. Expect futuristic, psychedelic, hyper-realistic images.
INNOVATIVE GAME MECHANICS
There are many tried, tested, and true styles and genres of video games. However, for many players and developers of games, discovering new kinds of gameplay can be very rewarding. There is an explosion of innovation coming from independent game developers right now. Hard Chill Games will continue in that tradition of pushing the boundaries of what games can be.
Video games can be many things, including a medium to tell stories. Unlike books, movies, songs, live action - video games are interactive and enable a whole new way of conveying ideas of which we have only just scratched the surface. The narrative does not have to come from written or spoken dialogue. Hard Chill Games will use video games to tell stories that leave you thinking, twisting your perceptions of reality, and might warp your mind just a little.